Cube Train, Frogatto Evolution Too Lpc

Today is roughly other session of: "Look what I establish inward my FG spam folder" ;) But this fourth dimension I am truly adding a lot of squeamish other materials to it, as well as thus that it is nigh a "dev-corner" post!

But start things first... the frogatto developers made us aware that at that spot is a novel game based on their truly squeamish 2D engine, called Cube Trains:


Note that, simply similar frogatto, the concluding version volition terms a few pennies, but the engine is totally FOSS as well as the electrical current Beta is nevertheless gratis to download.

This seems to jibe to the full general sentiment of the folks behind this engine every bit they outlined inward the e-mail to us:
I'm truly glad nosotros at in i lawsuit convey a minute major championship done inward frogatto's engine, because we're gradually trying to seat frogatto's engine every bit an open-source choice to closed-source packages similar GameMaker or RPGMaker;  partly simply because evolution tools are i software category that benefits far to a greater extent than than other categories from beingness open-source, but also because our engine engineering scientific discipline is a lot improve than GameMaker;  we're fully GPU-accelerated, as well as we've got a much improve internal programming language.  We've got a ways to go, since GameMaker nevertheless has a bunch of advantages over us on the gui side, but we're getting there.

Cube Trains is non i of them, but eventually, we're hoping to construct a stable of "starter kits" for dissimilar game types - similar GameMaker has, built nether a CC0 license as well as thus they're suitable non simply for GPL games, but for absolutely anything (indie titles beingness a big one).  Hopefully that was nosotros tin give notice instruct a bunch of people from the indie gaming crowd behind an open-source tool.
Which seems similar a pretty proficient sentiment to me, as well as looking at the awesome features they lately showcased inward 3 tutorials (1,2,3) I wholeheartedly concord alongside the comment on their superior engine technology!

Speaking of the frogatto engine as well as tutorials I tin give notice elegantly atomic number 82 to my other topic today, every bit the people behind the currently pre-warming Liberated Pixels Cup, aka our friends from OpenGameArt, are also endorsing the role of that engine every bit outlined here. The convey also recently featured roughly other truly squeamish 2D game dev. tile editor, as well as hot of the press is the tidings that the Mozilla foundation has joined the FSF as well as Creative Commons every bit a primary sponsor of the event!
With Mozilla also came a pregnant cash contribution, which agency that the initial destination of US$ 10,000 has been reached, but you lot tin give notice nevertheless up the ante!

It seems that this comes along a full general force from the Mozilla Foundation towards to a greater extent than HTML5 gaming (now business office of the LPC too), supported past times the fact that they convey lately released a squeamish RPG game demo (BrowserQuest) as well as are working fifty-fifty on a 3D engine called Gladius.

Ah as well as non to forget: OGA has also lately added a squeamish featured tutorial section to their site... as well as thus nil is asset you lot dorsum to in conclusion instruct an active business office of the FOSS game-development community... yes, I said YOU! :D


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