Godot Engine 3.1 Looks Amazing

Godot 3.1 is non even together with thus stable exactly a demonstrate made for it looks similar the engine could truly visually compete alongside Unity together with Unreal.


The demonstrate is available at GitHub, requires using an unstable build (unless you're edifice yourself) together with the utilization of `git lfs clone https://github.com/godotengine/tps-demo.git`.

Thanks to its Patreon project, Godot Engine makes most $8000 per calendar month (nearly $96,000 per yr - of course of teaching at that spot are Patreon fees exactly at that spot powerfulness hold upwards nonpublic donations/support every bit well), which allows it to hold upwards much to a greater extent than than a passion project. Godot is beingness legally represented by Software Freedom Conservancy (I recommend this fantastic podcast most it).







One matter that bugs me most Godot correct at 1 time is their download page:

Specifically this:
Put yourself into the shoes of individual novel to Godot. They desire to download the engine of course. Let's assume they know the divergence betwixt 32 together with 64 chip exactly how are they supposed to brand a fast determination whether to larn the "Downloads" version or the "Mono Version (C# Support)"? For the longest fourth dimension I idea the C# back upwards does non back upwards GodotScript.

If C# is stable, why non include it yesteryear default?

If C# is unstable, why acquaint it every bit an equal to the stable version?

Anyways, let's await forwards to a stable 3.1 together with much useful documentation. Documentation for modern game engines yesteryear the way way free-to-use sample projects alongside code y'all tin understand.

There truly is 1 functional FPS tutorial alongside no audio at all together with unpleasant controls exactly technically it seems fine:


It is part of the official documentation.

By the way, I'm collecting opened upwards source game(dev) Discord servers on the next server: https://discord.gg/usAHQdz . fourteen together with thus far. Let us know if y'all know of whatever missed ones!

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